Gamification to improve written expression in adult A2 level students
Resumen
The growth in technology and the use of gamification in the classroom have sparked renewed interest in how both can improve language skills. This study will focus on the application of these tools and techniques to demonstrate that adult learners at a military aviation college who are at the A2 level can improve their writing skills. The overall goal of the research is to find out to what extent gamified writing homework and technology can maintain students' motivation and be conducive to good writing practices. The research employed a mixed methods approach; the 70 respondents were randomly assigned to one of two groups: the control group performing conventional writing homework and the experimental group taking on writing homework gamified and with technology. Therefore, it was found that the gamified homework not only encouraged students to perform the learning activities, but also provided a more engaging learning environment, yet the experimental group performed better compared to the control group, with significant gains in engagement and writing skills. The present study confirms that gamification combined with the use of technology generates a significant positive impact on the improvement of writing skills in A2 adult learners. The inclusion of elements such as points, badges, and leaderboards increased engagement and motivation, transforming intimidating tasks into more dynamic and accessible experiences. In addition, the immediate feedback provided by apps and online platforms allowed for flexible and personalized learning, tailored to the multiple responsibilities of adult learners. However, the results indicate the need to complement these interventions with narrative and collaborative activities that foster confidence and creativity in written expression
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DOI: https://doi.org/10.23857/pc.v10i4.9572
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